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Collectibles

For unknown 9: Awakening I was tasked with creating collectible items. I determined that the items should support certain aspects of the universe's metastory while also feeling relevant and insightful to the specific context of the game. By digging into the existing lore and liberally developing new details, I designed a suite of collectible items and collaborated with another narrative designer to co-write and implement the assets.
A highlight of the design: hidden clues that integrate into an overarching series of transmedia puzzles; the online community spent months engaged in solving them.

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